Archetype: Protection Domain

Divine Domain: Protection Domain The protection domain is the purview of deities who charge their followers to shield the weak from the strong. The gods’ faithful dwell in villages and towns on ...

Archetype: Grave Domain

Divine Domain: Grave Domain Gods of the grave watch over the line between life and death. To these deities, death and the afterlife are a foundational part of the multiverse’s workings. To resis...

Archetpe: Forge Domain

Divine Domain: Forge Domain The gods of the forge are patrons of artisans who work with metal, from a humble blacksmith who keeps a village in horseshoes and plow blades to the mighty elf artisan whos...

Dragonshards: Healing

Few Spellcasters, Many Experts In a typical D&D campaign, magical healing is readily available, even if it requires heading back to a town or city to get a spell the party cleric or druid is too i...

Dragonshards: Religion in Eberron

Sadrian scowled as he watched the archierophant conduct the Ritual of Cleansing. He could sense the darkness in her soul; like so many of the priests in Sharn, she was filled with ambition and greed. ...

Archetype: Madness Domain

Divine Domain: Madness Domain The Gods of Madness not only dwell in madness, but are empowered by it. Potential clerics of the Fury or of the many Cults of the Dragon Below, these servants often work ...

Archetype: Favored Soul

Sorcerous Origin: Favored Soul Sometimes the spark of magic that fuels a sorcerer comes from a divine source that glimmers within the soul. The favored soul follows the path of the cleric but is able ...

Archetype: Ferocity Domain

Divine Domain: Ferocity Domain Gods of the Ferocity domain respect only the unrestrained fury and primal strength of the natural world. All beings are either predator or prey, and all weakness should ...

Archetype: Law Domain

Divine Domain: Law Domain Gods of law are common in most civilized societies — there is no better encouragement for upstanding behavior than the threat of everlasting divine retribution. Justice go...

Class: Domains of the Deities of Eberron

The following list is meant to show what Deities are available in Eberron and what cleric domains are associated with each of the particular domains. The Sovereign Host Alignment Domains Symbol Arawai...

Archetype: Artifice Domain

Divine Domain: Artifice Domain The domain of Artifice is at the art of form given purpose. The gods of Artifice were the first to see the chaotic matter of the elements, and envision objects of art an...

Archetype: Theurgy

Arcane Tradition: Theurgy Aureon is the deity of lore and magic, while Onatar is the god of artifice and The Shadow is the deity whose followers look to the darker aspects of magic. While the idea of ...

Archetype: Travel Domain

Divine Domain: Travel Domain From tribal migrations to the march of the armies of empire, sentient creatures have always needed to travel, and they have called on the gods of road and river, of ship a...